AI Insights · Timothy · June 2025
Top 5 Slime Games on Android in Colombia Q2 2025
Explore the performance trends of the top slime games on Android in Colombia during Q2 2025, highlighting downloads, revenue, and active users.
In the second quarter of 2025, the top 5 slime games on the Android platform in Colombia showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at each game's trends.
Bruno – My Talking Slime Pet experienced fluctuating weekly downloads, peaking at 5.3K by the end of June. Revenue saw intermittent peaks, reaching up to $7 in early April, while weekly active users remained robust, closing the quarter at approximately 86.6K.
Super Slime Simulator: DIY Art had a declining trend in downloads, bottoming out at around 1.7K before a resurgence in mid-June. Revenue was sporadic, with a high of $28 in mid-April, and active users saw a dip, reaching a low of 4.5K in late May, followed by a modest recovery.
My Talking Slimy Slime Pet Cat maintained a steady download rate, with a peak of 3.4K in late April. Revenue showed a consistent increase, culminating at $914 by the end of June. Active users hovered around 17K throughout the quarter.
Super Big Slime: Black Hole 3D had stable download numbers, with minor fluctuations, and a revenue spike of $5 in early June. Active users increased to 45.7K in early June before declining toward the quarter's end.
Lastly, Slime Pet: My Squishy Friend showed limited download activity, with active users slightly decreasing from 2.9K in April to 2.5K by late June.
These insights, sourced from Sensor Tower, provide a snapshot of the slime game's market dynamics in Colombia. For more detailed analysis, visit Sensor Tower.